State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 2D Cartoon Games on Android in Czech Republic Q1 2024

Discover the performance trends of the top 2D cartoon games on Android in the Czech Republic for the first quarter of 2024, including key metrics such as weekly downloads, revenue, and active users.

Top 5 2D Cartoon Games on Android in Czech Republic Q1 2024

In the first quarter of 2024, the top 2D cartoon games on Android in the Czech Republic showcased varying performance trends. Here’s a closer look at the key metrics for each game, based on data from Sensor Tower.

Royal Match from Dream Games, Ltd. experienced a notable fluctuation in its weekly revenue, starting at approximately $43.5K in early January and dipping to around $27.4K by mid-February. However, it saw a resurgence, peaking at $37.2K by the end of March. Weekly downloads for the game started at 5.1K, spiking to 11.9K in early February, and then gradually declined to 3.1K by the end of March. The game maintained a strong user base, with weekly active users fluctuating between 54.9K and 68.6K throughout the quarter.

We Are Warriors! by Lessmore UG showed a steady increase in weekly revenue, reaching around $1K by the end of January, and then stabilizing around $765 to $835 in the latter weeks. The game’s weekly downloads peaked at 10.3K in late January but saw a steady decline, ending at 883 by the end of March. Weekly active users followed a similar trend, starting at 5.1K and peaking at 17.3K in late January before declining to 8.8K by the end of March.

Wood Nuts & Bolts Puzzle from ABI Games Studio saw modest weekly revenue, ranging between $221 and $461 throughout the quarter. The game’s weekly downloads showed a fluctuating pattern, starting at 3K, peaking at 6.6K in late March. Weekly active users demonstrated a consistent upward trend, starting at 6.3K and reaching 19.3K by the end of March.

Tile Club - Match Puzzle Game by GamoVation maintained a steady weekly revenue between $408 and $558 throughout the quarter. The game’s weekly downloads started strong at 7.9K but gradually declined to 2.5K by the end of March. Despite the decline in downloads, the game’s weekly active users remained relatively stable, ranging from 42.9K to 48.4K.

Wood Screw Puzzle from Zego Studio had a minimal weekly revenue, peaking at $158 by the end of March. Weekly downloads varied, starting at 4.3K, peaking at 5.4K in early January, and ending at 2.4K by the end of March. The game’s weekly active users showed an upward trend, starting at 4.5K and reaching 11.7K by the end of March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024